For those interested in actually calculating/simulating the figures talked about here can turn to my light calculator:
http://www.defblog.se/LightCalculator/
I'm currently investigating if I can manage do a photon map renderer with full caustics that will be able to give more exact numbers.
( @essabee: If you think I'm stalking you it's actually a couple of Google Alerts I have that sends me an email whenever Google is indexing something with PUR usable radiation)
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